Fauna of a Dying World

Bestiary

Humans are not the only species teetering on extinction...

Beast Overview

Across Kaelara, Phanerozoic animals large and small have found niches both alongside and independent from humans. Some beasts are classified as dinosaurs, some as the synapsids that predate them, and some as the mammals that succeeded them. Mechanically, beasts are divided into four broad categories: Lesser Beasts, Mount Beast, Greater Beasts, and Apex Beasts. These categories describe not only the size, but the role and temperament of each beast.

You will notice that the beasts listed are not single species, but genera and families. This is intentional. If you, the player, can identify a species that belongs to a listed genus or family, you may use that species in play. It does not need to be the most famous, the most powerful, or the GM’s favorite example in order to appear. If you want a Utahraptor instead of a Velociraptor, that’s perfectly valid so long as both fall within Dromaeosauridae.

Mechanically, these species are treated as variations on a shared foundation. Differences in size, feathering, horns, fins, or behaviors will be expressed through minor traits or narrative use, not through entirely separate statblocks unless the GM chooses otherwise. But, this freedom cuts both ways. Just as players may select any species within a listed genus or family, the GM may introduce any species within those same bounds.

The Rule of Cool

Kaelara is inspired by real prehistory, but any paleontology fan worth their salt will know it is not scientifically accurate. Mammals walk alongside their Synapsid ancestors. The climate would never support Sauropods to survive in such small areas. Scientific accuracy is welcome, but it is never required. Any beast’s size, strength, coloration, or behavior may be adjusted to suit the story, so long as it remains within its category. If you want to ride a Velociraptor, or for your Tyrannosaur to break into a full sprint, or for your Mosasaur to behave like anything other than a sluggish ambush predator, that’s fair game!

That said, this is not a license to ignore limits entirely. The GM is the final arbiter of what is reasonable for a given beast category. Adjustments should be within what is balanced for the game. You cannot fly on a tiny Tapejaridae that could barely lift itself, but a larger member of that family may well carry a rider. You cannot turn a lesser beast into an apex predator, but you can make it more dangerous than scholarly sources would suggest.

Beast Bonds

Beasts can be bonded to in a ritual called by many as a Joining. These rituals link the magical field of beast and rider and allow both to work in symbiosis with each other. See the Rulebook for more details on how bonding occurs.

Once bonded, a beast and rider are inseparable only by death. But the adjustment from a wild to a bonded beast can be difficult for both rider and ridden to grow accustomed to. As such, there are three tiers of beast bonds that can occur: new bonds, normal bonds, and exceptional bonds.

New Bonds

New bonds are the first stage once a bond is established. During this phase, the beast can function as a magical conduit, and can work alongside its rider without checks. However, more stressful or coordinated commands require Animal Handling checks, these checks rolled at advantage if they are aligned with the beast’s instincts.

Standard Bonds

These are where most sit for the majority of their lives. After spending 10 long rests with a bonded beast, you gain a standard bond that allows beast and rider to understand each other well. These bonds do not require checks for combat commands or coordinated movements, but will require rolls if attempting something that stresses the beast.

Exceptional Bonds

Most individuals never see this kind of bond, and it is usually acquired via legendary means. The GM is the only one capable of granting an exceptional bond, and should do so sparingly. These bonds do not require any checks between rider and beast, and unlock an Exceptional Bond Ability that is beast specific. When one partner is impaired or destroyed, the other may suffer emotional shock and lose access to bond abilities temporarily.

Reading the Bestiary

The Bestiary is meant to be a living reference to help players and the GM establish a common language when talking about animals in the world of Kaelara. When reading the bestiary, keep the following in mind:

All genus and family names in the bestiary are presented in scholarly/Linnaean terms. The Google Doc names hyperlink to a wikipedia page so you can easily read details on the group. You don’t need paleontology knowledge, though curiosity is encouraged!

Additionally, each beast has a role, which describes what that creature is best suited for mechanically and narratively. A beast’s role isn’t set in stone, it can be changed depending on what fits the story.

Some beasts are associated with a culture. This means the culture holds that animal in high esteem, often due to social values. A beast having a culture does not mean it only exists among that culture; the same species may be found wild, feral, or adopted elsewhere. Cultural ties affect the individual, not the beast.

Each beast lists a biome, indicating where it is most commonly found in the wild. Most beasts can travel outside their native biome, though some adapt better than others, especially in the desert. Aquatic creatures are the only exception, and they are biome locked.

Whenever a specific species from a listed genus or family appears in play, it will be added to the bestiary for players to reference later. If all goes well, your knowledge will grow alongside the campaign as you grow accustomed to hearing scientific nomenclature.

As a final note, you are encouraged to do your own research and to present any questions you have to the GM. The GM has access to far more resources and references than the player-facing bestiary. If you have a concept in mind, reach out! The perfect bonded beast for your PC could be right under your nose and you don’t realize it.

Avian · Lesser Beast · Desert Tolerant

Aegialornithidae

Aegialornithids are small shorebirds found wherever there are bugs. Compact and quick-eyed, they are built for short bursts of speed and possess an uncanny homing instinct. They are kept as status symbols and pampered companions among the wealthy of most coastal nations; their coloring varies dramatically by region and selective breeding has produced a dazzling variety of feather patterns prized by collectors. More practically, coastal states from the Zan’thara to Vaekalakai rely on them as message carriers up and down the shoreline the way oviraptors trace the desert roads inland. They do not venture far from salt air willingly, and attempts to breed them for inland use have historically ended in listless, short-lived birds. Handlers say that a healthy aegialornithid kept from the sea will stop singing within a fortnight.

Role in Society

Used as naval messengers.

Native Biome

Coastal Shores

Associated Cultures

NA

Bond Conduit Materials

Bone x2, Feather x2, Resin x1, Salt x1, Aegialornith Tidal Quill x1

Discovered Species

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Mammal · Mount Beast · Desert Tolerant

Aenocyons

Aenocyons are large cursorial canids native to High Averyn. Their coats range from pale greys to tawny yellows and provide natural camouflage across the boreal fringes where both the Averon and Orvali range. They do not herd or follow orders the way most prey animals do; working with an aenocyon is a negotiated relationship built on years of trust. Orvali hunters treat their aenocyon partners with the same ceremonial regard they extend to gorgonopsids, and it is not uncommon for a hunter’s aenocyon to be buried with honors alongside them. Among the Averon, packs are sometimes raised within nobility and are used to run prey to exhaustion in sport hunts.

Role in Society

Used as hunting companions.

Native Biome

Cold Desert, Temperate Forests

Associated Cultures

Averon, Orvali

Bond Conduit Materials

Iron x3, Bone x2, Sinew x2, Resin x1, Machairodont Saber Tooth x1, Thylacoleo Shearing Tooth x1, Aenocyon Canine x1

Discovered Species

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Avian · Lesser Beast · Desert Worthy

Aepyornithidae

The elephant birds of Kaelara are massive, flightless giants that roam the open grasslands in small, slow moving groups. Standing over three meters tall and weighing upward of half a tonne, they are among the largest living avians in the known world. Despite their size, their value as mounts is limited; instead they are used by some communities for their enormous and nutrient-dense eggs, which can sustain a caravan for days if preserved correctly. While generally docile, they are fiercely protective during nesting season and will trample perceived threats to their nest without hesitation. But for those capable of sneaking past, great rewards await.

Role in Society

Occasional pack animal for caravans. Eggs are a high-value trade commodity.

Native Biome

Southern Grasslands

Associated Cultures

NA

Bond Conduit Materials

2 Bone, 2 Feathers, 2 Sinew, 1 Resin, 1 Twig

Discovered Species

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Dinosaur · Greater Beast · Desert Worthy

Ankylosauridae

Ankylosaurs are armored behemoths whose broad, low-slung bodies are covered from snout to tail in fused osteoderms, bony plates and knobs that form a nearly impenetrable dorsal shell. They move with a deliberate, earthbound patience, cropping sparse vegetation with their small, leaf-shaped teeth. The tail club, a dense mass of fused bone, is their primary defensive weapon: a single swing can shatter a predator's leg or crush a barricade to splinters. Their natural defense mechanisms make them the backbone of most caravans; their armored backs deflect arrows, blades, and even siege fire. Exceptionally docile when handled correctly, they will stand unmoving for hours, making them perfect mobile forges among the Lhakar, who place entire forge platforms directly atop their backs.

Role in Society

Common caravan mount. Used as mobile forges by the Lhakar.

Native Biome

Desert

Associated Cultures

Lhakar

Bond Conduit Materials

3 Iron, 2 Resin, 2 Sinew, 1 Ankylosaur Armor Scute

Discovered Species

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Mammal · Apex Beast · Not Desert Worthy

Arctotherium

The short-faced bears of Kaelara are the largest terrestrial carnivores among the warm-blooded megafauna, standing nearly two meters at the shoulder when on all fours and capable of rearing to over four meters upright. Their proportionally short face houses enormous jaw muscles and teeth adapted for both crushing bone and stripping carcasses clean. They are solitary apex predators that terrorize communities in the north; the best way to survive one is to avoid it entirely. They’re considered entirely untamable, though legend claims Averon’s first king rode one into battle. When one strays too close to settlements, local militias and Valecourts are summoned to deal with it quickly. Unlike their smaller ursid cousins, arctotherium are almost entirely carnivorous; their anatomy is optimized for high-protein intake that the dwindling herbivore populations can no longer reliably provide. This has driven them further and further north, increasing encounters and panic among the forest margins.

Role in Society

Apex threat. No recent domestication record exists.

Native Biome

Temperate Forests of High Averyn

Associated Cultures

NA

Bond Conduit Materials

3 Fur, 3 Bones, 2 Silver, 2 Resin, 2 Honeycomb, 2 Hot Peppers, 1 Elasmothere Horn Shard, 1 Chalicothere Claw Hook

Discovered Species

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Mammal · Greater Beast · Desert Worthy

Arsinoitherium

Arsinoitheria are massive, rhinoceros-like herbivores distinguished by the two enormous hollow horns that project forward from the bridge of the nose, bred by the Minyra for both labor and spectacle. Despite their fearsome appearance, arsinoitheria are grazers and browsers, spending the bulk of their waking hours in slow, methodical foraging. The hollow horns serve primarily as acoustic instruments for herd communication, but they are equally effective weapons in a charge: an arsinoitherium charging at full sprint is often a death sentence. As draft beasts, they can haul obscene weight, but their more famed use is in ritual sport; the Kérathelon event in which an acrobat vaults a charging Arsinoithere. They are creatures of momentum and are quick to charge once provoked, making the Kérathelon a test of courage and timing as much as raw strength. Though technically livestock and rarely bonded, they are treated with austere respect.

Role in Society

Domesticated by the Minyra to serve as draft beasts and as athletes in ritual sport/

Native Biome

Seasonal Forests, Grasslands of Low Therim

Associated Cultures

Minyra

Bond Conduit Materials

1 Ivory, 2 Iron, 2 Resin, 2 Leather, 1 Elasmothere Horn Shard

Discovered Species

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Pterosaur · Apex Beast · Desert Worthy

Azhdarchidae

The great azhdarchid pterosaurs are the undisputed lords of the Kaelaran sky. The largest individuals achieve wingspans exceeding ten meters and stand as tall as some small sauropods when grounded. In the air, they are nearly silent, riding thermals for hours without a single wingbeat, and on the ground they are surprisingly quick. They snatch prey whole, often without swallowing, and disappear from sight moments later. For the Orvali, whose cities cling to the same cliffs these beasts nest along, cloudy skies mean you stay inside, and disappearances are often blamed on shadows passing overhead. No reliable method of bonding exists; those who try tend to vanish.

Role in Society

Apex threat. No domestication record exists.

Native Biome

Any. Annual migrations to the nesting grounds around the Orvali cliffs.

Associated Cultures

NA

Bond Conduit Materials

3 Silk, 2 Silver, 2 Resin, 1 Lodestone, 1 Azhdarchid Wing Membrane

Discovered Species

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Mammal · Greater Beast · Not Desert Worthy

Basilosauridae

Basilosaurids are serpentine, primitive whales that patrol the inner seas of Low Therim with long, sinuous bodies built for travel and small vestigial hind limbs tucked against their flanks that serve no locomotive purpose but are used in mating rituals. The largest reach upward of eighteen meters in length. Unlike their more streamlined modern whale relatives, basilosaurids undulate their bodies in an eel-like fashion and are capable of bursts of terrifying speed in short open-water charges. While typically placid, roused Basilosaurs can turn calm waters deadly in moments. They are capable of controlling currents; vessels traveling in the wake of a Basilosaurid enjoy calmer waters and entire Minyran fleets follow the lead of bonded riders. In Minyran naval doctrine, a skilled Basilosaur rider is both pathfinder and admiral, who is trusted to lead their soldiers through rough waters.

Role in Society

Used as pathfinders by the Minressan Navy.

Native Biome

Water

Associated Cultures

Minyra

Bond Conduit Materials

2 Blubber, 2 Bone, 2 Copper, 2 Resin, 1 Basilosaur Oil Blubber

Discovered Species

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Dinosaur · Apex Beast · Desert Worthy

Carnosauria

These massive Theropods rule the open grasslands. The umbrella of Carnosauria encompasses a wide range of beasts from Allosaurs to Carnosaurs to Carcharodontosaurs, ranging from three to twelve meters in length depending on genus. They share a common profile of deep, laterally compressed skulls bearing rows of serrated teeth, powerful hindlimbs built for sustained pursuit, and forelimbs reduced but still capable of pinning struggling prey. Their thermoregulation is efficient enough to remain active across the temperature swings of the desert day and night cycle, making them among the most reliable apex hunters in open terrain. While less powerful than their Tyrannosaur cousins, they are far more mobile and usually exist in small packs. Rare bonds have been recorded, often involving young individuals isolated from their packs, but such attempts are dangerous and often fatal. A loose carnosaur pack can depopulate an entire region’s herds in a single season if left unchecked.

Role in Society

Apex threat. Limited domestication records exist; domesticated carnosaurs serve as mounts and hunting partners.

Native Biome

Grasslands and open plains.

Associated Cultures

NA

Bond Conduit Materials

3 Iron, 3 Bone, 2 Sinew, 1 Lodestone, 3 Aepyornith Feather Plumes, 3 Nacrauchenia Nasal Cartilage, 3 Protoceratops Frills, 1 Stegosaur Tail Spike

Discovered Species

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Dinosaur · Mount Beast · Desert Worthy

Ceratopsia

The horned dinosaurs of the ceratopsian clade range from dog-sized frilled ornaments to the massive triceratopsins whose shoulder frills can span three meters across. All share the characteristic parrot-like beak and elaborate cranial ornamentation that varies dramatically between species; frills of bone in geometric patterns and horns ranging from single nasal spikes to triple-pronged arrangements. Once prized as herding animals, they are now used as hunting mounts, able to weather pursuit and turn quickly. They are capable of enduring long stretches without water and carrying heavy loads while maintaining a steady pace. While these beasts can be clumsy, they are surprisingly fast and hardy, making them ideal desert mounts and the cornerstones of Nokáru life.

Role in Society

Originally used for herding, they are now the primary mount of the Nokáru, used for hunting.

Native Biome

Desert

Associated Cultures

Nokáru

Bond Conduit Materials

2 Bone, 2 Leather, 1 Resin, 1 Copper

Discovered Species

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Mammal · Greater Beast · Desert Worthy

Chalicotheriidae

Chalicotheres are large, browsing herbivorous mammals that bear little resemblance to their horse and rhinoceros relatives at first glance. Their forelimbs are longer than their hindlimbs, giving them a gorilla-like resting posture when knuckle-walking between feeding sites, and their feet terminate in large, blunt claws used to pull branches down to browsing height and to dig at root systems in the dry season. Adults stand roughly two meters at the shoulder when on all fours but rear considerably taller when reaching up to strip tree canopies. They are gentle giants bred by Averon to tend orchards and groves; their long arms allow them to prune branches and knock down ripe fruit. Their steady gait and temper make them good rides, and among Averon’s nobility they are trained for elaborate mounted games. Though slow and mild-tempered, they can be alarmingly strong when threatened. Averon orchards protected by Chalicotheres are famously productive and almost impossible to raid.

Role in Society

Orchard keepers and protectors by the Averon. Also used for mounted games by the Averon.

Native Biome

Forest, though recent weather has forced adaptation into grasslands.

Associated Cultures

Averon

Bond Conduit Materials

2 Bone, 2 Resin, 2 Leather

Discovered Species

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Reptile · Apex Beast · Desert Tolerant

Deinosuchus

Deinosuchus are the terror of the Dawn Sea, these crocodilians reach lengths of ten to twelve meters and have skulls the size of small rowboats with bite forces that compress even the heaviest bone into splinters. They spend the majority of their time motionless in the shallows, indistinguishable from waterlogged debris to any eye not specifically trained to look for the subtle ridge of their dorsal scutes. Among the Zan’thara, they are the ultimate bonded war-beast, used to carry javelins and execute enemies. The Chantara also once bonded to them, but after the two cultures split, the Cantara abandoned the practice, deeming the beasts too evil. Bonding one requires years of conditioning, and failure is swift and lethal.

Role in Society

Apex threat. Used by the Zan'thara for amphibious warfare and water travel.

Native Biome

Water and beaches

Associated Cultures

Zan'thara

Bond Conduit Materials

3 Iron, 3 Resin, 2 Bones, 1 Deinosuchus Scale

Discovered Species

Mammal · Greater Beast · Desert Worthy

Deinotheriidae

Deinotheres are ancient relatives of the elephants, distinguished by their downward-curving tusks (which project from the lower jaw rather than the upper) used to strip bark and anchor heavy branches during feeding. They are among the tallest land animals currently living in Kaelara, with large bulls reaching four meters at the shoulder, and are bred and trained by the Seorin to be mobile siege engines. Before the Haenryeong’s rise, they were regarded as patient, docile giants, but generations of war training have left most skittish and aggressive. Extinct in the wild due to the drought, the only survivors left exist within the Seorin’s military ranks, where their tusks are used not only to gore but to tear down walls. In battle, they trample defenders while Seorin foot soldiers advance in their shadow.

Role in Society

Used exclusively by the Seorin as siege mounts.

Native Biome

Seasonal forests and grasslands. Only found in the borders of the Haenryeong Empire.

Associated Cultures

Seorin

Bond Conduit Materials

2 Ivory, 2 Leather, 2 Resin, 3 Brimstone, 2 Coal, 2 Flint, 1 Deinothere Tusk

Discovered Species

Marine Mammal · Lesser Beast · Not Desert Worthy

Desmatophocidae

Desmatophocids are archaic seals that occupy the rocky coastlines and shallower shelf zones of the ocean - once ranging as far as Low Therim, they vanished from those waters quickly as the climate warmed. More mobile on land than modern seals, their limbs retain a degree of rotation that allows them to move in a quadrupedal gallop across beach terrain. Large males exceed three meters in length and defend beach territories with tooth-and-flipper combat that leaves deep scarring on rivals. They are colonial by nature, aggregating in noisy, pungent rookeries of dozens to hundreds during pupping season. Averon handlers do not truly command these beasts; instead long-standing feeding pacts and territorial conditioning keep them loyal to specific ports.

Role in Society

Trained to defend ports in Averon.

Native Biome

Water

Associated Cultures

Averon

Bond Conduit Materials

2 Fur, 1 Bone, 2 Fiber

Discovered Species

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Synapsid · Lesser Beast · Desert Worthy

Dicynodontia

Dicynodonts are small, barrel-bodied therapsids with a distinctive beak-and-tusk combination: the bony beak processes tough vegetation while the paired tusks are used for digging roots and fighting rivals. Ranging from hamster-sized to hippopotamus-scaled, they are among the most drought-resistant large herbivores in Kaelara, capable of surviving on vegetation too dry and fibrous for most competitors, and are considered by many to be the backbone of Sumaq life. Their broad backs carry packs, water skins, charms, and conduit tools, and their eager presence makes them ideal companions. Though unimpressive in a fight, they are unshakable under stress. Given the deep bond they form, they often are willing to place themselves between danger and their bond without hesitation, even though their bodies are ill-suited to inflict harm.

Role in Society

They serve as companion beasts to caravans, and, less often, can be used as mobile quiveres or pack creatures.

Native Biome

Desert

Associated Cultures

Sumaq, though tamed Dicynodonts are found worldwide.

Bond Conduit Materials

1 Bone, 2 Leather, 1 Clay

Dinosaur · Mount Beast · Desert Worthy

Dromaeosauridae

Dromaeosaurids are feathered, pack-hunting theropods whose curved sickle claws are among the most recognizable anatomical features in the Kaelaran predator suite. They communicate through a sophisticated repertoire of calls, feather displays, and body posture, and have strictly maintained pack hierarchies. Their feathering ranges from downy insulation to elaborate display plumage in dominant individuals, and several desert-adapted species have developed pale, sand-bleached coloration that makes them extraordinarily difficult to spot against dune terrain. Saffekh riders famously use them to run prey to exhaustion or overwhelm them in instants. They are highly intelligent, displaying problem solving and pack reasoning on par with trained soldiers. Once bonded, they exhibit a fierce but selective loyalty and are deeply reactive to their rider’s emotional state, meaning that a bond with a Dromaeosaur is often as mutually beneficial as it can be destructive.

Role in Society

They are the primary mount of the Saffekh, used for hunting.

Native Biome

Desert

Associated Cultures

Saffekh

Bond Conduit Materials

2 Sinew, 2 Bone, 2 Resin, 1 Feather

Dinosaur · Mount Beast · Desert Worthy

Dryosauridae

Dryosaurids are slender, long-legged ornithopods built for speed. Their bipedal stance, long counterbalancing tail, and compact forelimbs give them an elegant profile similar to oversized ground birds. They travel in loose herds of mixed ages, using speed and group vigilance as their primary predator defense. Their cropping beak is efficient on low, sparse vegetation, and they can process even dried, near-mineral plant matter with their self-sharpening cheek teeth. Before the drought, they formed the backbone of Calderañan herding cultures, and though that kingdom has vanished, both Hallowick and Morradan people continue to rely on them as hunting mounts. While not built for direct combat, Dryosaur-mounted riders utilize the agility and speed of their bonds to hit quick and get out quicker. Their even temperaments and low upkeep make them ideal for patrols and long-distance travel.

Role in Society

They are the primary mount of the Hallowick and Morrada, used for hunting.

Native Biome

Desert

Associated Cultures

Hallowick, Morrada

Bond Conduit Materials

2 Fiber, 1 Bone, 1 Resin

Discovered Species

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Mammal · Greater Beast · Not Desert Worthy

Elasmotheriinae

The giant unicorn rhinoceroses of Kaelara are instantly identifiable by the single enormous horn rising from the forehead, sometimes growing to over two meters in length in old bulls. This horn is dense, fibrous keratin layered over a bony core, and it is used primarily for sweeping snow and dry earth aside to expose buried vegetation. Elasmotherium are far more active than their shorter-legged relatives, capable of a full canter over long distances, and during territorial disputes old males have been observed using the horn as a genuine combat weapon with lethal effectiveness. Cousins of the Arsinoitheres, Elasmotheriinae are now bordering on extinction, their already limited ranges slowly warming as the drought pushes cold climates ever northward. Despite this, they are still used in Averon to transport goods across the nation. They are slow to anger, but once spooked, an Elasmothere charge is fatal. Handlers emphasize calm routines and wide spacing.

Role in Society

Used by the Averon as a pack animal.

Native Biome

Cold desert of High Averyn.

Associated Cultures

Averon

Bond Conduit Materials

1 Ivory, 1 Iron, 2 Resin, 1 Arsinoithere Horn Shard

Discovered Species

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Synapsid · Greater Beast · Desert Worthy

Gorgonopsia

Gorgonopsians are saber-toothed therapsids commmon among the Orvali as war mounts. The defining feature is the pair of enormous canines that project past the lower jaw, sometimes exceeding thirty centimeters in large adults. These are not designed for crushing bone but for deep, slashing bites into large prey, severing blood vessels and causing shock. Remarkably temperature hearty and far gentler than their appearance suggests, bonded Gorgonopsids are very protective toward their riders and nearby kin, so much so that some Orvali entrust them to watch over children without fear. Many Orvali will craft intricate armor for their Gorgonopsid companions, making them as beautiful as they are lethal.

Role in Society

Used by the Orvali as war mounts.

Native Biome

Seasonal forest, though they can also be found in the desert

Associated Cultures

Orvali

Bond Conduit Materials

2 Bone, 2 Iron, 2 Resin, 1 Pareiasaur Osteoderm

Discovered Species

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Dinosaur · Mount Beast · Desert Worthy

Hadrosauridae

The hadrosaurs — the duck-billed dinosaurs — are the final survivors of the high-altitude desert. Their broad, flat bills are cropping machines of remarkable efficiency, and their multi-rowed dental batteries can process several hundred kilograms of vegetation per day. Most hadrosaur species possess prominent cranial crests of hollow bone that function as resonating chambers, producing deep, haunting calls that carry across kilometers of open terrain. These calls serve as predator alarms, seasonal breeding signals, and herd coordination tools. They are large animals with adults ranging from five to ten meters. Used to pull Ravelo plows and haul caravans, they thrive in thin air and harsh conditions where other beasts falter. Though slow to anger, they are nearly impossible to calm once stressed, and Hadrosaur stampedes are legendary among Ravelo mythology. Ravelo handlers prize calm routines and constant vocal reassurance, believing the beasts understand far more than they let on.

Role in Society

They are the primary mount of the Ravelo, used for herding.

Native Biome

High altitude desert

Associated Cultures

Ravelo

Bond Conduit Materials

2 Bone, 2 Leather, 1 Resin

Discovered Species

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Mammal · Lesser Beast · Desert Worthy

Hyaenodontidae

Hyaenodonts are large, long-skulled predatory mammals with elongated jaws and robust, bone-crushing teeth positioned far back in the jaw, giving them extraordinary leverage when processing kills. They are versatile hunters, capable of both pursuit predation and effective scavenging, and their digestive systems handle putrefied meat without distress. The largest species reach the size of a draft horse. They form loose packs and communicate through low, rasping calls. When bonded, they excel at flushing prey and tracking wounded targets. Their endurance and steady backs also allow them to carry hunting supplies and light gear during extended chases. However, they require constant engagement and boredom can quickly lead to destructive behavior.

Role in Society

Companion creatures in most cultures, used by some as hunting aids.

Native Biome

Desert

Associated Cultures

NA

Bond Conduit Materials

1 Bone, 1 Sinew, 1 Resin

Discovered Species

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Mammal · Mount Beast · Desert Worthy

Machairodontinae

The saber-toothed cats of Kaelara are among the most feared predators in the forests and grasslands of Low Therim. Their sabers are not the thick, robust structures of the gorgonopsians but finely serrated, slightly flattened blades optimized for a precise killing bite to the throat or the back of the skull, making them specialists in solitary hunting. They rely on stealth and explosive force over pursuit and aim to end fights in seconds or disengage instead of seeing things through. Both the Minyra and Seorin practice Machairodont bonding, though among the Seorin it is vanishingly rare, as they can be exceptionally dangerous. They do not tolerate crowds or competing authority, but will die before allowing harm to their bonds.

Role in Society

Solitary hunters. Used as hunting aids by the Minyra, and, less often, the Seorin.

Native Biome

Temperate forest, grassland

Associated Cultures

Minyra, Seorin

Bond Conduit Materials

2 Sinew, 2 Bone, 1 Resin, 3 Dicynodont Tusk Shards, 2 Protoceratops Frills, 3 Psittacosaurus Quill Spines, 1 Titanoboa Scale

Discovered Species

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Mammal · Mount Beast · Desert Worthy

Macraucheniidae

Macraucheniids are peculiar, camel-sized herbivores with a complex nasal system and three-toed hooves, occupying an ecological niche somewhere between horse and tapir. Their nostrils are positioned high on the skull to help filter dust, an adaptation that has made them increasingly well-suited to current conditions. They are herd animals, fast over open ground, and their three-toed feet spread their weight effectively on loose dune sand in a way that conventional hoofed animals struggle to replicate. Their rolling gait and efficient lungs allow them to travel for days with minimal rest, making them ideal for messengers and patrols. Naturally skittish and prone to panic, they often require years of careful desensitization before they can be trusted in chaotic or hostile conditions. The Minyra favor them for their gentle dispositions and steady pacing. They’re poor sprinters, but almost impossible to exhaust.

Role in Society

Riding and pack mount for the Minyra and other grassland cultures

Native Biome

Grasslands

Associated Cultures

Minyra

Bond Conduit Materials

1 Bone, 2 Leather, 1 Resin

Discovered Species

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Reptile · Mount Beast · Desert Tolerant

Mahajangasuchidae

Mahajangasuchids are terrestrial crocodilians that bear little resemblance to the flat, sprawling crocodylians of the waterways. Their limbs are positioned beneath the body rather than splayed outward, granting them a galloping ability and sustained ground speed that catches most prey animals off guard. The skull is deep and narrow with robust, interlocking teeth for gripping struggling prey that they cannot easily dismember. They are largely solitary, territorial, and active primarily at dawn and dusk when the desert temperature is most moderate. They are prized by the Seorin and Zan’thara for their adaptability, though the Chantara refuse to bond with them and regard them as devilish creatures avoided by the pure of heart.

Role in Society

Mounted amphibious beast for the Zan'thara and Seorin.

Native Biome

Wetlands and jungles

Associated Cultures

Seorin, Zan'thara

Bond Conduit Materials

2 Bone, 2 Resin, 1 Copper

Discovered Species

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Reptile · Lesser Beast · Desert Tolerant

Megalania

Megalania is the largest terrestrial lizard in Kaelara, a varanid monitor reaching seven meters in length, with a heavily built frame, serrated teeth, and venom glands that produce a potent anticoagulant compound. It is a solitary ambush predator and an efficient scavenger, with a highly developed Jacobson's organ that allows it to track blood-scent across kilometers of open desert. In Chantara lands, they are used as hunting aids, released into forests to tag prey and allow their hunters to follow for days as the venom weakens it. Chantara hunters have developed careful cooking methods to neutralize the venom. A Megalania that has drawn blood rarely abandons the trail, sometimes walking for days to find the inevitable corpse waiting at the end of it.

Role in Society

Hunting aid among the Chantara.

Native Biome

Seasonal forests and jungles

Associated Cultures

Chantara

Bond Conduit Materials

2 Bone, 1 Resin, 1 Leather, 1 Megalania Venom

Discovered Species

Mammal · Lesser Beast · Desert Tolerant

Merycoidodontoidea

Merycoidonts are stout, barrel-bodied artiodactyls that superficially resemble small horses. Slow to panic and slower to move, they are the default herd animal of the north the way protoceratopsians define southern pastoral life. Their coarse wool is shorn twice yearly across Averon and Orvali homesteads, and their milk is richer than most mammals. Ravelo and Orvali herders prize them for high-altitude grazing as merycoidonts tolerate cold and elevation with little complaint. They are not clever animals, but they are stubborn in ways that can work to their favor: difficult to stampede or drive off course and capable of maintaining body weight on forage that would leave other animals gaunt.

Role in Society

Used as herd animals

Native Biome

Cold and High Altitude Desert, Temperate Forests

Associated Cultures

NA

Bond Conduit Materials

Bone x2, Leather x1, Resin x1, Merycoidodontid Rumen Stone x1

Discovered Species

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Marine Reptile · Apex Beast · Not Desert Worthy

Mosasauridae

Mosasaurs are the apex predators of the open Circumthal Sea; massive, flippered lizards with deep, laterally compressed tails that propel them through the water with serpentine efficiency. The largest species exceed fifteen meters and are capable of breaching the surface to intercept low-flying pterosaurs. Their jaws are double-hinged, allowing them to swallow prey substantially larger than their skull would suggest, and a second set of teeth on the palate grips struggling prey during swallowing. The vast majority of Mosasaurid species remain untamed, roaming the open waters of the Circumthal sea, while the smaller, bondable species are found exclusively in the Drowned Sea. Ridden by elite Vaekalakai raiders, the Ka’Rava, they are capable of dragging entire ships underwater. Entire coastal powers have risen or fallen based on whether the Vaekalakai chose to patrol their shores.

Role in Society

Apex marine threat. Used by the Vaekalakai as war mounts.

Native Biome

Water

Associated Cultures

Vaekalakai

Bond Conduit Materials

3 Silver, 3 Resin, 2 Bone, 1 Plesiosaur Paddle Bone, 1 Otodontid Tooth

Discovered Species

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Dinosaur · Mount Beast · Desert Worthy

Noasauridae

Noasaurids are small, lightly built theropods ranging from one to two meters in length. Their elongated feet and counterbalancing tail give them a distinctive, bouncing run that allows rapid directional changes. Naturally curious and deeply pack-oriented, Noasaurids are most at ease when working alongside others of their kind and often look to each other for cues and reassurances. Unlike many of the larger predatory theropods, noasaurids are highly vocal, communicating in clicks, hisses, and short chirps. Culturally, noasaurids fill the same niche as Dryosaurids (just with more teeth). They are faster, more aggressive, and better suited to violence, but can often be harder to train, though those successful in bonding with them receive tightly bound and trustworthy mounts.

Role in Society

They are the primary mount of the Hallowick and Morrada, used for hunting.

Native Biome

Desert

Associated Cultures

Hallowick, Morrada

Bond Conduit Materials

2 Bone, 1 Resin, 1 Sinew

Discovered Species

Dinosaur · Mount Beast · Desert Worthy

Ornithomimidae

Ornithomimids are ostrich-like theropods with toothless beaks, long flexible necks, and legs built for sustained high-speed running across open terrain. Feathered extensively across the body and arms, their plumage is used in display during the breeding season and as thermal regulation during the dramatic temperature swings of the desert environment. They once relied heavily on grassland vegetation, but as the sands have spread, many have been forced to abandon herbivory in favor of active foraging and hunting. They can cross dunes at relentless pace, making them favored among Tengerai riders. They are skittish by nature and require confident handlers, and many Tengerai train alongside their bonded beast for years to achieve the level of showmanship many assume comes naturally.

Role in Society

They are the primary mount of the Tengerai, used for hunting.

Native Biome

Desert

Associated Cultures

Tengerai

Bond Conduit Materials

3 Fiber, 1 Bone, 1 Feather

Discovered Species

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Fish · Apex Beast · Desert Worthy

Otodontidae

Otodontids are colossal filter-and-pursuit sharks that patrol the open ocean of the Circumthal Sea, ranging in size from barely 6 meters long to titans exceeding 25 meters. They are deep-water specialists that ambush large prey from below, using the darkness of depth as their primary concealment, and have no natural predators beyond the largest mosasaurs. As the sea's temperature and chemistry shifts with the prolonged drought, their feeding patterns have grown less predictable, and documented attacks on the coast have increased. Their bite force is the highest of any known living animal; a direct strike on a ship's hull below the waterline has, in several recorded cases, been sufficient to sink it. They are rarely tamed and almost never bonded, even the most experienced marine cultures treat them as hazards to avoid or kill. Otodontids prey indiscriminately on anything in their path, and when one appears, wise sailors flee.

Role in Society

Apex threat. No recent domestication record exists.

Native Biome

Water

Associated Cultures

NA

Bond Conduit Materials

1 Platinum, 3 Resin, 2 Bone, 1 Mosasaur Tooth Spike, 1 Plesiosaur Paddle Bone, 1 Placoderm Armor Plate

Discovered Species

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Dinosaur · Lesser Beast · Desert Worthy

Oviraptoridae

Oviraptorids are small theropods with toothless, parrot-like skulls crested with elaborate bony structures used in display. Their beaks are capable of cracking open extremely hard materials, including bone, shellfish, and seed cases, making them highly flexible foragers. They are extraordinarily attentive parents, brooding their eggs with the same feather-wing draping behavior observed in modern birds, and adults will fight well above their weight class in defense of a nest. They've earned themselves the nickname "Kaelara's Caretakers" due to their tendency to adopt unattended young of other species. They can spring across dunes and survive on scraps that would starve most others, though their true value lies in their navigation sense. Many are capable of detecting storms long before they appear and recalling their way home from miles away. Bonded Oviraptors are often fitted with message tubes or light packs and trusted to find their way home.

Role in Society

Used by most settled cultures as messengers and scouts.

Native Biome

Desert

Associated Cultures

NA

Bond Conduit Materials

1 Eggshell, 2 Fiber, 1 Resin

Discovered Species

Dinosaur · Lesser Beast · Desert Tolerant

Pachycephalosauridae

Pachycephalosaurs are bipedal herbivores distinguished by a dramatically thickened dome of solid bone at the crown of the skull, sometimes reaching up to twenty-five centimeters of compact ossified material surrounded by a ring of bony spikes and knobs. These domed heads are capable of shattering most things they come into contact with, making them invaluable in mountainous areas. Repeated head impacts often leave older individuals cognitively dulled, a hazard handlers must account for. They are slow to anger but nearly impossible to stop once they commit to a charge. Mishandled Pachycephalosaurs are infamous for destroying camps or city walls because they “got in the way.”

Role in Society

Used by mountainous cultures as tunnel breakers

Native Biome

Cold Desert

Associated Cultures

NA

Bond Conduit Materials

2 Bone, 1 Resin, 1 Stone

Discovered Species

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Synapsid · Greater Beast · Desert Worthy

Pareiasauria

Pareiasaurs are heavily built herbivorous reptiles with broad-bodies covered in a mosaic of bony skin scutes that provide passive armor against predator bites, used by the Orvali as mobile fortification. They move slowly and deliberately, processing tough vegetation with their leaf-shaped, serrated teeth. Despite their bulk, they are famously gentle and smaller species are commonly kept as household companions, trusted around children and communal spaces. When used side-by-side, they form near immovable walls of scale and bone, and are extraordinarily difficult to frighten. An Orvali encampment protected by Pareiasaurs is nigh impossible to raid.

Role in Society

Used as mobile barricades by the Orvali.

Native Biome

Deserts and grasslands

Associated Cultures

Orvali

Bond Conduit Materials

3 Bone, 2 Resin, 1 Iron

Discovered Species

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Avian · Greater Beast · Not Desert Worthy

Pelagornithidae

Pelagornithids are enormous bony-toothed seabirds with the broadest wingspans of any avian and toothy jaws evolved for snatching fish from the surface in open-ocean dives. They once ranged across inland lakes as well as the coastline, but the drying of the interior has pushed them entirely to coastlines. Among the Zan’thara and Vaekalakai, who have developed specialized rigging saddles and cargo harnesses that take advantage of their extraordinary carrying capacity, they are invaluable. A loaded Pelagornithid cannot match the speed nor stamina of a lighter flier, but can carry cargo over ocean waves from island to island. They are not affectionate animals and are not treated as such; the relationship between a pelagornithid and its bond is relatively transactional.

Role in Society

Used as supply carriers across islands.

Native Biome

Coastal Shores

Associated Cultures

Vaekalakai, Zan'thara

Bond Conduit Materials

Silver x2, Bone x2, Resin x2, Copper x1, Basilosaur Oil Blubber x1, Desmathophocid Whisker x1

Discovered Species

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Avian · Mount Beast · Desert Worthy

Phorusrhacidae

Terror birds are flightless avian predators standing two to three meters tall with enormous hook-tipped beaks that function as hatchet-like striking weapons. They stun or kill prey with rapid, axe-blow strikes to the skull before finishing with the beak-tip. Their legs are powerful and end in three forward-facing talons that can disembowel prey on a downward kick. Surprisingly, these birds are not used for violence, but as the chosen mounts of the Tenzakar and their aides. Capable of crossing vast grasslands, they do not struggle on uneven terrain and can defend themselves (and their riders) savagely if intercepted. Phorusrhacids are not gentle creatures, but they are disciplined. They respond best to calm handlers and seem to recognize the gravity of their role. Among the Lhakar, they are adorned with painted crests and symbolic gear denoting prefecture and status.

Role in Society

Highly decorated Lhakar messengers

Native Biome

Grasslands

Associated Cultures

Lhakar

Bond Conduit Materials

2 Bone, 1 Resin, 1 Copper

Discovered Species

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Fish · Apex Beast · Not Desert Worthy

Placodermi

Placoderms are heavily armored fish with bony plates shielding the head and the anterior body that inhabit the deepest waters where light barely reaches. The largest Kaelaran placoderms exceed six meters in length with a skull armored in thick, interlocking dermal bone plates. Rather than true teeth, they possess sharp, self-sharpening bony ridges that function like scissor blades, capable of cutting through bone and shell with equal ease. They are slower and more deliberate than Otodontids, and generally less aggressive (though no less dangerous). Smaller species are occasionally kept by the wealthiest elites in reinforced aquariums. Rarely seen near the surface, their sudden appearance is usually interpreted as a sign of incoming heat waves, though deep-diving for them is a common trade among the Vaekalakai.

Role in Society

Apex threat. No domestication record exists.

Native Biome

Water

Associated Cultures

NA

Bond Conduit Materials

1 Platinum, 2 Iron, 3 Resin

Discovered Species

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Marine Reptile · Mount Beast · Not Desert Worthy

Plesiosauridae

Plesiosaurs are four-flippered marine reptiles that dominate the reef edges of the Drowned Sea with compact bodies and extraordinarily elongated necks that can exceed half the animal's total body length, though short-necked varieties (such as pliosaurids) sacrifice reach for a massive skull and devastating bite force. In the wild they are notoriously vicious and territorial, but once bonded they’re rather playful and often wrestle or fetch with pod mates and riders. The Vaekalakai use them to patrol territory and hunt large beasts, usually in squads of ten to twenty. While graceful in motion, they are strong in close quarters and capable of dragging prey beneath the waves in seconds.

Role in Society

Used for costal patrol by the Vaekalakai, occasionally also used for deep water hunting.

Native Biome

Water

Associated Cultures

Vaekalakai

Bond Conduit Materials

2 Bone, 2 Resin, 1 Copper, 1 Desmatophocid Whisker

Discovered Species

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Dinosaur · Lesser Beast · Desert Tolerate

Protoceratopsidae

Protoceratopsids are small, frill-bearing ceratopsians, sheep-sized to goat-sized animals that form the backbone of the small-to-medium herbivore community across the world. Their neck frills are proportionally large for their body size and are used in elaborate display sequences that can occupy hours of the morning in high-density populations. They are highly social and form dense aggregations of dozens of individuals, with complex dominance hierarchies mediated almost entirely through frill coloration and posture. Despite their size, protoceratopsid bites are surprisingly powerful and they will defend themselves and their young aggressively. Protoceratops reproduce rapidly and in the absence of predators or active management, their numbers can swell beyond healthy in a single season. While treated strictly as lesser livestock by Lhakar, wild herds can strip grasslands bare if left unchecked, forcing locals to manage or cull them.

Role in Society

Most common livestock around the world.

Native Biome

Grasslands, forests

Associated Cultures

NA

Bond Conduit Materials

1 Bone, 1 Leather, 1 Resin

Discovered Species

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Reptile · Lesser Beast · Not Desert Worthy

Protostegidae

Protostegid sea turtles are enormous, lightly armored chelonians that patrol the open waters of the Circumthal Sea. The largest individuals reach three meters in carapace length and weigh over two tonnes. They are primarily carnivorous, hunting jellyfish, soft-bodied cephalopods, and slow fish with a slow-pursuit strategy that can consume hours. They approach shore only on rare occasions to lay their eggs, a ritual that occurs roughly once every five years. Many cultures regard them as good omens and killing one is widely considered bad fortune. Gentle by nature, they tolerate the presence of people and when one drifts close to shore it is often surrounded by crowds who touch their shells or swim alongside them for luck.

Role in Society

Sacred symbols. No domestication record exists.

Native Biome

Water

Associated Cultures

All

Bond Conduit Materials

2 Bone, 1 Resin, 1 Stone, 1 Basilosaurus Oil Blubber, 1 Deinosuchus Scale, 1 Desmatophocid Whisker, 1 Mahajangasuchid Spine Ridge, 1 Mosasaur Tooth Spike, 1 Otodontid Tooth, 1 Placoderm Armor Plate, 1 Plesiosaur Paddle Bone

Discovered Species

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Dinosaur · Lesser Beast · Desert Worthy

Psittacosauridae

Psittacosaurs are small, parrot-beaked ceratopsians that occupy a niche roughly equivalent to small browsing ungulates. They are bipedal as adults, with short forelimbs used for manipulating food and distinctive beaks capable of cracking seeds, stripping bark, and processing dry vegetation with considerable efficiency. Their short cheek horns are used in dominance displays and mate competition, with larger or better-kept horns often determining ordering within a colony. They are hardy, fast-breeding, bold, and surprisingly aggressive for their size, often chasing pests directly into the open. While rarely bonded, many caravans encourage Psittacosaur colonies nearby as a form of infestation management.

Role in Society

Pest control in many caravan groups.

Native Biome

Desert

Associated Cultures

NA

Bond Conduit Materials

1 Bone, 1 Fiber, 1 Resin

Discovered Species

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Dinosaur · Greater Beast · Desert Tolerant

Sauropoda

Sauropods are the largest animals that have ever walked the surface of Kaelara; long-necked, column-legged giants that can exceed fourty meters in length and weigh upward of fifty tonnes. Chantara culture reveres them as living deities, using them to raise temples and stand eternal watch over sacred sites. They only ever bond with the Devarin, Chantara’s high priests, and even when bonded, they are rarely saddled as riding them is considered both impractical and sacrilegious.

Role in Society

Used by the Chantara as temple guardians.

Native Biome

Wetlands, forests

Associated Cultures

Chantara

Bond Conduit Materials

3 Iron, 3 Bone, 2 Resin, 1 Carnosaur Tooth

Discovered Species

Mammal · Mount Beast · Desert Tolerant

Sinomegaceros / Megaloceros

The great deer of Kaelara are among the most visually striking large mammals in the known world, standing nearly two meters at the shoulder with antlers in mature males that span up to four meters from tip to tip in the broadest palmated varieties. Sometimes called "Greatstags," they are the chosen mounts of Averon’s Valecourts. Swift and sure-footed, they excel at rapid strikes and charges. Their antlers act as natural magical conduits, capable of channeling their rider’s spells through melee attacks. Greatstags are legally protected in Averon, and bonding with one without Valecourt Ordainment is considered an act of treason punishable by death.

Role in Society

Averon's noble steeds.

Native Biome

Forest, subpolar regions

Associated Cultures

Averon

Bond Conduit Materials

Bone x3, Sinew x3, Resin x2, Leather x2, Copper x1, Arctothere Pelt x1

Discovered Species

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Synapsid · Lesser Beast · Desert Worthy

Sphenacodontidae

Sphenacodonts are a clade of herbivorous and carnivorous pelycosaurs with a prominent dorsal sail of elongated neural spines rising from the vertebrae along the back. This sail is vascularized and functions as a thermoregulatory surface: oriented toward the early morning sun, it heats the animal's blood rapidly, giving it an activity advantage over ectotherms that must warm more slowly. They radiate heat during cold desert nights and absorb it during the day, creating localized pockets of heat or shade depending on positioning. Posses that understand their habits will camp near them to stabilize temperatures, but mishandling their space can lead to heatstroke or hypothermia.

Role in Society

Rarely bonded; docile ones function as mobile heat-regulators in the Wastes.

Native Biome

Desert

Associated Cultures

NA

Bond Conduit Materials

1 Bone, 1 Resin, 1 Leather

Discovered Species

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Dinosaur · Apex Beast · Desert Tolerant

Spinosauridae

Spinosaurids are semi-aquatic giants with long, crocodilian snouts densely packed with conical teeth, elongated neural spines forming a dramatic dorsal sail or hump, and powerful forelimbs with hooked claws adapted for fish-snatching from the waterline. On land, their gait is less efficient than other large theropods, but they are capable of sustained movement and have been documented traveling overland between river systems during dry periods. In Chantaran mythology, they are revered as guardians who keep rivers healthy and punish greed. Chantaran fishers use their reach and strength to secure massive catches and drive dangerous river beasts away from settlements. While capable of battle, Spinosaurids are rarely used for it; Chantaran belief holds that wasting a river’s guardian on bloodshed invites famine.

Role in Society

Apex threat. When bonded by the Chantarans, they are fishing aids and combat mounts.

Native Biome

Rainforests and riversides

Associated Cultures

Chantara

Bond Conduit Materials

3 Iron, 2 Silver, 3 Resin, 3 Megalania Venom, 3 Titanoboa Scales

Dinosaur · Apex Beast · Desert Worthy

Stegosauria

Stegosaurs are immediately recognizable by the double row of large triangular plates running along the spine; bony dermal structures heavily vascularized and used in thermoregulation and display. The tail bears four robust spikes of solid bone — the thagomizer — which are the animal's sole offensive weapon and one of the most dangerous strikes in the herbivore repertoire. Despite their armored profile, stegosaurs are gentle browsers in the absence of threat. They move slowly and favor habitats with abundant low-to-mid-level vegetation, making them the quiet guardians of Lhakar life. Their bonds often paint the great plates along a Stegosaur’s back with clan colors. They are used as herd protectors, with riders who favor vigilance over aggression and trust the Stegosaurid’s innate awareness and power to keep their herd safe. Stegosaurs do not give chase and are rarely provoked, but their spiked tails can puncture the lungs of any predator foolish enough to threaten their bond.

Role in Society

Defensive mount and companion creature.

Native Biome

Grassland

Associated Cultures

Lhakar

Bond Conduit Materials

3 Bone, 2 Resin, 1 Iron, 1 Stegosaurus Tail Spike

Discovered Species

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Pterosaur · Mount (or Lesser) Beast · Desert Worthy

Tapejaridae

Tapejarids are mid-sized pterosaurs distinguished by the elaborate soft-tissue cranial crests that rise from their skulls. These crests are tall, often brightly colored structures of keratinous material stretched over a bony frame that function in species recognition, mate selection, and threat display. They vary wildly size, from bird-small scouts to larger species with 15 meter wingspans. They circle high above caravans and hunting parties, spotting movement miles away. Among the Tengerai, they are used more as partners than mounts, though larger species can be ridden short distances. Tapejarids are very sensitive to mood and noise: calm camps keep them close, chaos sends them skyward.

Role in Society

Smaller species are used in hunting, larger ones in reconnaissance and as arial mounts

Native Biome

Desert

Associated Cultures

Tengerai

Bond Conduit Materials

2 Silk, 1 Bone, 1 Resin

Discovered Species

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Amphibian · Lesser Beast · Not Desert Worthy

Temnospondyli

Temnospondyls are large, flattened amphibians built for life in the transitional zone between water and mud. The largest Kaelaran species reach four meters in length and spend the majority of their lives motionless in shallow water or waterlogged mud, relying on ambush to capture fish, small reptiles, and anything else that approaches the waterline within striking distance. Their wide, tooth-lined jaws snap shut with mechanical speed, and they can remain buried in damp sediment for weeks in aestivation during dry periods, re-emerging when water returns. Once a diverse clade that included colossal pseudo-suchians, they are now reduced to only a handful of smaller survivors. Their calls - deep, echoing bellows that carry for miles - once preceded storms, but, since the drought, they have become increasingly rare. Many scholars believe them extinct, others insist they still linger beneath the shrinking wetlands, waiting to surface when the rains will return.

Role in Society

Rain Omen. No wild sightings have been documented in many years

Native Biome

Wetlands

Associated Cultures

All

Bond Conduit Materials

1 Bone, 1 Resin, 1 Sponge

Discovered Species

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Avian · Mount Beast · Desert Tolerant

Teratornithidae

Teratornithids were once the great hunting birds of the central continent. Enormous raptors with wingspans broad and strong enough to carry light riders, which is precisely what they did - Calderañan, Nokáru, and Al’Shuradian messengers and hunters all flew them across the central continent when it was still green enough to support them. But when the drought spread and the grasslands retreated, the teratornithids went with them. They persist now only at the edges of Low Therim, with no culture actively bonding to them anymore. The lineages of trained birds are gone and buried with the countries that once bonded to them. What remains are wild populations on high ridgelines, spotted occaionally by Minyran soldiers or Seorin hunters, who know not what they are really looking at.

Role in Society

Unbonded predators. Used to be hunting birds.

Native Biome

Grassland

Associated Cultures

NA

Bond Conduit Materials

Bone x3, Sinew x2, Resin x2, Leather x2, Iron x2, Ivory x1, Hyaenodon Jaw Teeth x3, Phorusrhacid Beak Blade x2, Megalania Venom x2, Terathornithid Crop Bile Sac x1

Discovered Species

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Dinosaur · Greater Beast · Desert Tolerant

Therizinosauridae

Therizinosaurs are paradoxical theropods descended from a predatory lineage but having evolved into large, pot-bellied, long-necked herbivores with the most dramatic forelimbs in the dinosaurian world. The claws on each hand reach up to a meter in length and are used to hook and pull down tree branches. Despite their herbivorous diet, their claws are devastating defensive weapons; a threatened therizinosaur will rear to its full height of six meters and use a raking swipe that can open a predator from shoulder to haunch. Their claws, deadly in defense, are equally adept at delicate work when trained properly. Across cultures, Therizinosaurs are treated with respect. Mishandling one is not only dangerous, but taboo.

Role in Society

Used by settled cultures in agriculture.

Native Biome

Grasslands, forests

Associated Cultures

Averon, Lhakar, Seorin

Bond Conduit Materials

2 Iron, 2 Bone, 2 Resin, 3 Cactus Sap, 2 Honeycomb, 2 Hot Pepper, 1 Salt, 2 Sugar, 2 Sumac, 1 Yew Leaf

Discovered Species

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Mammal · Lesser Beast · Desert Worthy

Thylacoleonidae

Thylacoleonids are ambush predators with a bite mechanism unlike any other carnivore in Kaelara. Their killing weapon is the enormous, blade-like third premolar on each side of their jaw: a scissor shear that shreds meat with ease. Their retractable semi-dexterous forepaw claws are used to maintain grip on prey and climb small trees. They are not especially bright predators, relying heavily on commands from their bonds, but they excel at disabling prey by pinning or maiming targets long enough for hunters to close in. Highly territorial, they bond very strongly to individuals but react poorly to unfamiliar authority.

Role in Society

Hunting aids

Native Biome

Desert, grasslands

Associated Cultures

NA

Bond Conduit Materials

1 Bone, 1 Sinew, 1 Resin

Discovered Species

Reptile · Lesser Beast · Not Desert Worthy

Titanoboa

Titanoboa is the largest snake in the known world, known to grow as long as food remains available, and reach sizes of greater than 15 meters long. They strike from below the surface and coil around their prey until dead; their preferred prey the Mahajungasuchids and massive fish of the eastern continent. Unbondable by most standards, their presence often forces cultures to reroute around their hunting grounds.

Role in Society

River predators. No recent domestication record exists.

Native Biome

Rainforest

Associated Cultures

NA

Bond Conduit Materials

2 Leather, 1 Resin, 1 Bone

Discovered Species

Dinosaur · Apex Beast · Desert Worthy

Tyrannosauridae

No beast in Kaelara is as feared as the Tyrannosaur. Among the Kharassa, Tyrannosaurs are avatars of their god’s will. Each Kharassa child is raised alongside a Tyrannosaur chosen for them at birth. Upon reaching adulthood they must bond the beast or be devoured by it, a fate the Kharassa accept as divine will. Outside Kharassa lands, Tyrannosaurs are almost never seen and scholars believe the species would disappear if not for the riders who raise and bond with them.

Role in Society

Used for military judgement and to deliver divine judgement.

Native Biome

Desert

Associated Cultures

Kharassa

Bond Conduit Materials

3 Iron, 2 Silver, 3 Resin, 1 Lodestone, 10 Gold, 5 Ivory, 2 Platinum, 5 Silk, Assorted Gemstones Totaling 5,000 GP, 1 Dromaeosaur Talon, 1 Tyrannosaur Tooth

Discovered Species

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